About

I’m an engineering manager, formerly a machine learning engineer and data scientist, with a PhD from Harvard University.

I build high-trust, high-functioning teams. We get to have our cake and eat it too: get better work done, more efficiently, while being well-supported as humans.

My work

I was the first engineering hire at Hidden Door, where I now lead the engineering team. We’re building AI-powered interactive narrative games that allow you to play a collaborative story in any fictional world. I’ve designed and built big chunks of our platform and APIs, including both ML and non-ML systems, introduced useful practices like type annotations and observability, and collaborated with…well, every role we have at the company.

I’m excited about pushing the limits of safe, controllable machine learning for working with text and story. I love iterating towards best practices–especially as a team. You want lightweight but effective processes, kind and clear course corrections, and a group of people putting out work that we’re all confident is the most important stuff to be doing? That’s my jam as a leader.

As an engineer, Python is my main home. I’ve used classical machine learning to solve problems of classification and prediction (including time-series data and NLP), built interactive dashboards, implemented testing and type-checking in a large and untested codebase, spun up your typical AI engineering prompting/testing/evaluation, and am known for being able to communicate this work with both technical and non-technical folks.

I am at my best when diving into a new area and learning rapidly to solve complex problems, absorbing best practices quickly as I go, and building and maintaining high levels of trust and communication in a remote team.